Monday, May 25, 2009

Bioshock 2 allows you to punish yourself



Ahh, Bioshock the warmly and inviting underwater city of Rapture seems but only a memory.

Many will remember Vita Chambers, little chambers that produced an EXACT clone of you, the player, to continue the adventure through Rapture. Many argue that it made the game too easy, while others say it was a good system. I won't take sides on this one Mother.

CVG recently interviewed Developer 2K Marin on Bioshock 2.

In the interview, Executive Producer Alyssa Finley discusses how "BioShock 2 will feature the same option as the 360 DLC and the PS3 offered, to allow the player to turn off Vita Chambers if they so choose. In addition to that, we've made some tuning changes that will basically prevent that strategy from being effective."

So either I'm a sadist or a n00b. New review in for Bioshock 2...

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